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  Consumer Application and Content Development


Case Studies

STAT!Ref by Teton Data Systems
DeviceAnywhere handled all aspects of the testing process, and further allowed STAT!Ref to set up monitoring to ensure full functionality across Teton Data Systems' selected devices and platforms.
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Capcom Interactive
The use of DeviceAnywhere allowed Capcom to remotely assist both of their office locations without having to duplicate device banks in each office. Capcom was also able to simplify the development process as the DeviceAnywhere platform gave them the capability to duplicate issues found in their Los Angeles office for developers in their Toronto office.
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PlayPhone
By employing physical handsets rather than emulators, PlayPhone was able to test, not only the user interface but also how the service interacts with a network; for example billing and network SMS messages functions.
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Mobitween
Using DeviceAnywhere, Mobitween can meet all their needs in terms of development, porting, testing and monitoring via an easy-to-user desktop interface.
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Trilibis Mobile
Trilibis wanted a solution that would allow for virtual, real-time collaborative development, testing and QA, without requiring its team to travel from location to location throughout the process. Trilibis was able to save over $10,000 while building and testing their community-based social application.
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Go Fresh
Using DeviceAnywhere means that mobile social networking company Gofresh, which runs itsmy.com, one of the world’s largest pure mobile communities, no longer has to send testers and developers to do testing offsite.
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Taptu
DeviceAnywhere’s own international expansion in terms of mobile networks and handsets supported has meant that Taptu developers are continually able to ensure the best possible user experience wherever their user base is located and the handset they are accessing it on.
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Mobile Money Ventures
With the global presence of Citi, the expertise of SK telecom, and real-world testing ability of DeviceAnywhere, MMV is ready to accelerate the adoption of mobile financial services worldwide and lead financial institutions into the future of banking.
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Testimonials


DeviceAnywhere™ truly allowed us to test our product anywhere, offering us the flexibility in pricing plans, cost-effectiveness, and faster time-to-market that we were looking for. With so many healthcare professionals relying on STAT!Ref for up-to-date search-based information, it’s essential that the service be adaptable to the rising number of smartphones out there. We’re happy to be working with DeviceAnywhere to implement this new technology platform to keep STAT!Ref ahead of the technology curve.

Chris Olsen
Marketing Manager
STAT!Ref by Teton Data Systems (http://www.statref.com/) is a subscription-based, online medical reference library. Healthcare professionals, students and researchers around the world rely on STAT!Ref for fast access to the most current information, evidence and decision support tools.



We have been extremely happy in our choice to use DeviceAnywhere. The boom of the mobile gaming has made the industry extremely competitive. DeviceAnywhere provides us with the tools to make certain that our games run successfully on an abundant number of handsets globally, in addition to reducing costs.

Paul Nunes
Lead Quality Assurance Technician
Capcom Mobile (http://www.capcommobile.com/) is a leading worldwide developer, publisher and distributor of interactive entertainment. Their customers are able to download popular games to their mobile devices.



We can now test on more devices in more locations, where it wouldn’t have been cost-effective or practical before DeviceAnywhere. As a result, our whole Quality Assurance program is more robust and efficient than before. We are also realizing significant cost-savings because we no longer have to maintain a large bank of mobile devices for testing. Because the devices on DeviceAnywhere are available from anywhere in the world, it also means that we have been able to create efficiencies in our business by centralizing our testing facilities in a couple of key locations.

Juan Carlos Gonzálvez
Managing Director of Games
Zed (http://www.consumer.zed.com/) the world's largest mobile content company by revenue and geographical presence has over 170,000 SKUs of mobile content products and services including personalization, content, games and applications.



My company has done a few mobile sites in the past for groups like Helio and Ampd, companies that support about three handsets total, so when our biggest client wanted a mobile version of a project, we said sure, no problem. Then they sent me a list of handsets we needed to support, over 250! Needless to say this was going to be impossible and the opportunity almost slipped by us until a colleague recommended DeviceAnywhere and thank God they did! Before finding the site, my team had already wasted hours scouring the internet for emulators and downloading SDKs.

As a company that doesn't make mobile sites normally, having a pay by the hour option was awesome. Long story short: If you do anything mobile, save the time, money and headaches and sign up for DeviceAnywhere. You will thank me later.

Gibby McCaleb
Chief Operating Officer
AccuScore (http://accuscore.com/) is your comprehensive pre-game destination for NFL, MLB, NBA, NHL, College Football and College Basketball.



By partnering with DeviceAnywhere, Mobile Money Ventures has been able to consistently launch mobile financial services in global markets such as Hong Kong with the fastest time to market and the highest standards in customer experience and interface design.

Jayastu Bhattacharya
Co-founder
Mobile Money Ventures (http://www.mobilemoneyventures.net/) (A joint venture of Citigroup and SK Telecom) gives mobile consumers the ultimate mobile financial services experience with MMV’s comprehensive, customizable and secure platform.



At Vringo, we’ve developed a social, video ringtone application that works on more than 200 types of handsets across multiple territories. DeviceAnywhere’s solutions have been invaluable for us in terms of making sure the Vringo experience rocks no matter where you live or what kind of compatible phone you have.

Josh Shabtai
Vice President of Marketing
Vringo (http://www.vringo.com/?lang=en) users can take any content from anywhere and turn it into a visual ringtone. Vringo then enables users to share this content during every phone call.



DeviceAnywhere's service helps us save thousands of dollars a month in cell plans and equipment purchases. This enables us to provide the best possible experience to our customers who sign up for free mobile videos at m.mSnack.com.

Chas Wurster
CTO and Co-Founder
Tapioca Mobile (http://www.tapiocamobile.com/) provides the most efficient, direct way to get rich media (videos, pictures, more) into the hands of mobile phone users.



By using DeviceAnywhere's platform for mobile application development, we were able successfully to test in San Francisco, mobile devices used for accessing mobile banking services in the Hong Kong market. We were pleased with the quality and efficiency rendered by the product.

Jihoon Shin
Vice President of Product Development
Mobile Money Ventures, Citigroup (http://www.mobilemoneyventures.net/) (A joint venture of Citigroup and SK Telecom) gives mobile consumers the ultimate mobile financial services experience with MMV’s comprehensive, customizable and secure platform.



DeviceAnywhere provides the best services I've seen in the industry to help ensure the quality and scalability of mobile-related applications.

Ayyaz Yousaf
Senior Quality Assurance Manager
Paypal (https://www.paypal.com/) is the safer, easier way to pay and get paid online. The service allows anyone to pay in any way they prefer, including through credit cards, bank accounts, buyer credit or account balances, without sharing financial information.



With DeviceAnywhere, we’re not only able to access phones locally without having to physically have the phones in our hands, but we’re finally able to remotely test our services -- even in Europe and Asia. DeviceAnywhere has provided us unlimited accessibility to devices located anywhere in the world. This is invaluable to our business and a key enabler when it comes to providing a truly global real-time mobile search service.

Mark Bookman
CEO
MCN (http://www.mcn-inc.com/) is the leading provider of real-time mobile search services.



Mobile consumers demand a simple, user-friendly experience for purchasing mobile content through their mobile devices and July Systems is addressing these demands. We have been using DeviceAnywhere solution for over three years and are continually benefiting from its remote access service to seamlessly showcase our products to our customers, providing them with the best possible interactive mobile experience.

Gigi Wang
SVP of Marketing & Allinaces
July Systems (http://www.julysystems.com/) is a provider of mobile marketplace solutions for marketing and retailing Mobile content.



As the world leader in mobile bar-coding, we test on a significantly large number of discrete handsets across Europe and the United States. We consider product reliability and quality control to be paramount. “With DeviceAnywhere’s remote access capability we have a direct connection to real devices, which ensures full control over product development cycles and bulletproofs quality for our users.

Ronnie Forbes
CTO
Mobiqa (http://www.mobiqa.com)is a leader in Mobile Barcode Ticketing and Mobile Coupon Voucher Solutions



Convergence is the operative word now as the wired and wireless worlds become a seamless experience. DeviceAnywhere provides a unique solution to measure and manage the user experience down to the handset level. Working with DeviceAnywhere, AOL Wireless delivers rich content and high quality user experience seamlessly to today's wide range of mobile devices.

Rob Samuels
Senior Product Manager
AOL Wireless (http://www.aol.com/main.adp?adp=1) is a leading global ad-supported Web company, with a comprehensive display advertising network in the U.S., a suite of popular Web brands and products, and a leading social media network.



We work with carriers from all over the world and needed an efficient method to test our mobile content distribution services on their in country networks. DeviceAnywhere allows us to remotely verify the services and content launched on our portals actually works on live devices. It’s a key to ensure that premium services work on the carriers handsets. Further, DeviceAnywhere has helped us launch Wmode’s off-portal mobile distribution services for a major US retailer of music and electronics. The user purchase experience and content was tested remotely on live devices as efficiently as if the phone was in your hand and without the associated costs of the devices and subscriber accounts.

Dennis Woronuk
President & CEO
Wmode Inc. (http://www.wmode.com/index.php?section=wmode&topview=home) operates ClearMode®, a digital media distribution service that provides for the recruitment, management, discovery, delivery and payment of digital content.



DeviceAnywhere helps to correct a structural imbalance in the mobile marketplace by enabling actual testing on the ever-increasing number of mobile devices in the market regardless the location of your QA team. While we’ve been stockpiling phones, it’s nearly impossible to attain every handset. Sometimes, using DeviceAnywhere can actually surpass testing on a real handset because a built-in recording feature can keep track of all user actions. The availability of this service constitutes a new milestone in the continuing advancement of complex mobile applications and services.

Mary Park
VP Business Development
Crisp Wireless (http://www.crispwireless.com/) is the pioneer in building, hosting and managing mobile solutions for consumer facing companies that want to extend their brand onto mobile devices and build a mobile business.



DeviceAnywhere makes it easy to access handsets locally that are hard to get when you are not in the region. You can do things yourself now, rather than have to rely on people in network or send people to the region. It allows you to serve your customers better.

Vincent Deschenes
Platform Manager
Magmic Games (http://www.magmic.com/) is a world-leading developer and publisher of mobile entertainment, with over 100 titles in action, sports, casino, puzzle, retro and multiplayer genres.



DeviceAnywhere provides our testing team with an important new option. We conduct tests in markets all over the world and look forward to the European and Asian network points of presence becoming available.

Phil Giroux
VP Business Development
Magmic Games (http://www.magmic.com/) is a world-leading developer and publisher of mobile entertainment, with over 100 titles in action, sports, casino, puzzle, retro and multiplayer genres.



"Our company develops a service intended for enabling true convergence across cellular devices, TV, and Personal Computers. Being responsible for creating a true PC to Mobile convergence service means TriPlay needed to find a partner for the purpose of extensive, cross device testing. Obviously, there is no effective way for us to cover the full array of US devices and carriers, while ensuring both flawless user experience and quick time to market, without a solution like the one provided by DeviceAnywhere. With DeviceAnywhere we can capture the best of all worlds - real world experience, quick time to market and high quality of service. DeviceAnywhere has a unique and very effective proposition for companies like Triplay and they provided us with excellent support which enabled us to take the quality of service to the highest level."

Aner Ravon
VP of Business Development
TriPlay (http://www.triplay.com/) joins the mobility of the cell phone with the wealth of information on the Internet and the richness of the television, creating one personal communication hub with triple the access—anywhere, anytime.



"TriPlay develops a service intended for PC to mobile rich media messaging. As head of the QA department, I searched for a solution that would allow me to run extensive testing on a very wide array of cellular devices across different carriers. Since my department is not located in the US, I also had a need to test our product with real US cell phones using real US carriers, without having to staff there. Your service completely answered both of those needs. After only four hours of using your system, we discovered several key improvements to our service we could not have identified otherwise and have quickly implemented them. We are very happy with the effectiveness of your system, and its capabilities, which allow us to diagnose and test our application in real-world real-time conditions. I would also like to mention that the service we received, the feedback, technical and customer supports were excellent."

Ofer Slor
Head of QA Development
TriPlay (http://www.triplay.com/) joins the mobility of the cell phone with the wealth of information on the Internet and the richness of the television, creating one personal communication hub with triple the access—anywhere, anytime.